State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Q1 2024 Performance of Top Arcade Racing Apps on iOS in Australia

Explore the Q1 2024 trends for the leading Arcade Racing apps on the iOS platform in Australia. Sensor Tower provides a glimpse into the download and user activity fluctuations.

Q1 2024 Performance of Top Arcade Racing Apps on iOS in Australia

The first quarter of 2024 has seen varying trends in the performance of top Arcade Racing applications on the iOS platform in Australia. Data from Sensor Tower offers insights into how these apps have fared in terms of downloads, revenue, and active users.

Bridge Race by SUPERSONIC STUDIOS LTD started the quarter with revenues of $216K, peaking at $245K in late January before seeing a dip to $119K by the end of March. Downloads followed a similar pattern, with an initial 8.6K downloads in the first week, spiking to 7.5K, then tapering off to just over 5.3K. Weekly active users began at 33.4K, dipped to a low of 16.2K in mid-February, and rebounded slightly to 24K by the quarter's end.

MADBOX's Pocket Champs PVP Racing Games showed significant revenue at the start of the quarter with $21K, which decreased over time, stabilizing around $9-11K towards the end. Downloads decreased from 9.5K in the first week to 3.3K in the last. Weekly active users were relatively stable, starting at 19.5K and ending at 10.6K.

Asphalt 9: Legends from Gameloft maintained a steady revenue stream, beginning at $4K and ending the quarter at $3.6K. Downloads showed a slight decline from 6.2K to 4.4K, while active users started at 13.3K and rose to 10.3K by late March.

SayGames LTD's Race Master 3D - Car Racing saw revenues that fluctuated, starting at $335, peaking at $437 in early January, and closing the quarter at $205. Downloads saw a decline from 6.3K to 3.9K, with weekly active users starting strong at 32.8K but ending with 23.5K.

Lastly, aquapark.io by Voodoo began the quarter with $100K in revenue, experienced a low of $50K in late February, and ended with $78K. Downloads saw an initial 5.2K, which decreased to 3.2K, and the active users count started at 27.4K and ended at 17.7K.

For more detailed insights and data on app performance, Sensor Tower's platform remains a valuable resource.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024